Casino UX

Casino UX posts from iDesy, a design agency for iGaming: how to design a casino lobby, game cards, registration and KYC, deposits, bonuses and design systems, shown on the casinos we designed, such as HugeWin, Gambit and Bitspinz.

Casino UX, one part of the product at a time

This topic collects our posts on casino user experience: the decisions that make a player find a game, deposit and come back, or close the tab. Each post picks a single part of the product and shows how it works on screens we designed.

The parts we write about most are the lobby with its categories, search, filters and game cards; registration and KYC; the cashier with its deposit and withdrawal flows; bonuses and the wagering panel; loyalty and VIP ranks; tournaments with leaderboards; and the bet slip, where a casino shares an account with a sportsbook. Most iGaming traffic arrives on a phone, so each of these has to work on a small screen first.

A point that comes back in almost every post is states. A lobby is not one screen but a set of them: loading, a filter with no games, a game not available in the player’s region, a declined card in the cashier. Cheap estimates design the happy path, while players spend much of their time in the other states.

To apply this to your own product, see what casino UX/UI design at iDesy includes, or start with a marketing and UX audit that walks every flow from landing to withdrawal and shows where players are lost.